Idea for wibbly wobbly
I'm thinking a "fight monster blob", eleven levels (!).You're a thin little figure with a "rock shooter", the rocks go into the blob, and if you slice as small enough piece of it, the small piece desintegrates. Or, if the shot is mistargeted, it bounces back, which might be lethal to the player character.
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I don't know about the blob physics yet. Some kind of spring-graph "springs to mind" (pun intended). I guess that will be most of the challenge, getting the right wobbly feel :)
Cosmologicon on 2010/03/24 14:19:
Wow, looks awesome. It's like Sluggy the Unshaven taken to the next level. What would you use for blob physics?