Final submission! \o/
Yay! We've submitted something!!
Well, we had to drop a lot of features (no research to improve your troops or develop new weapons, no fancy animations for the UI) and I probably didn't fix all bugs.. but it's better than the Pyweek version. ;)
What I miss the most is a real campaign mode with an epic story and a step-by-step tutorial. Somehow we ran out of time... so this game is not really complete but rather a good step towards the final version. We'll see if we ever finish it. *g*
Good luck to all the other teams/individuals - there are still 9 hours left for programming. :)
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Comments
Yeah, the AI is still pretty weak. It can't split troops and apparently it doesn't build enough new units. Generally, it doesn't know much about troop management.. or defending it's own HQ.....
If you don't do anything for a couple of turns the AI can become a little nuisance, though.
Cosmologicon on
2009/12/08 01:54:
The game is good, but not too hard. Are there any challenging goals? I just beat the computer on Map 1, with Few resources and Few troops, as blue on my 11th turn. My score was 324 + 1320 + 3089 = 4733. Can anyone top that?