should allowed pyweek libraries being listed?

Due on a significant difficulty on installing some python libraries in a multiplatform viewpoint, i have an idea of all should be listed for being choosed, what do you think?

Pygame, Pyglet and PyOpenGL seems to be the most popular, but there seems to be problematic when using Cocos, Panda, Box2d, AvBin, etc.

This could be a main point of what can be included as acceptable library, for not only pyweek submitters to focus on widelly mature and popular libraries, as also for maturing some library (like having them available easily from popular Linux repositories like Ubuntu or Debian, like happens about Pygame and Pyglet, and not still happening with AvBin and Box2d). The focus on more popular libraries will also help the games from Pygame submitters having more and better audience and critical oppinions.

This also would help, like happened in some messages, some submitters wished to cheat in Pyweek competition, coding a library in a rush for coding a game using more C++ than Python.

This also helps, from an idea from me, when registering our entries in the game description, being able to choose the libraries we are using from a checkbox instead writing their names.

I'd like a lot to see comments from you all! thanks! :)

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Comments

That would be too restrictive.
I think is a plus to use anything not 'too closed', and know from other entries interesting libs.
Don't take it bad, but you need to familiarize yourself better with the 'how to fullfill library requeriments in python', by example easy_install is a basic piece to know. ( google easy_sintall + python).
Cocos is a pure python library. How you can possibly have troubles with it ?
obviously was : google easy_install + python
Is for these answers i were asking about! thanks! i also can see how some people loved libraries like box2d (also because physics calculations and stuff like that? - i really understand how is being tightly dependant of these features... )

Easy_install is still something very new for me, and were not that 'easy' when trying to install Box2d - maybe will be when Linux packagers which follows Pyweek entries thinks these libraries are mature enough to be included...

For luck, i think i got no problems with Cocos, but i got with Box2d, AVbin and some others - and having all these libraries defaulty available from a Linux repository is such a great thing! just take a look at these examples:
- http://packages.ubuntu.com/search?keywords=pygame
- http://packages.ubuntu.com/search?keywords=pyglet
- http://packages.ubuntu.com/search?keywords=cocos
- http://packages.ubuntu.com/search?keywords=box2d (note there's no pybox2d yet...)
- http://packages.ubuntu.com/search?keywords=avbin
I don't think that allowable libraries should be restricted, but it could be useful to have a list of recommended libraries that are known to be available, reliable and easily installable on all platforms.
@gcewing - that's the point i were thinking about, thanks! :) my concern is so many people may feel seduced from some features of some unknown or 'uninstallable' libraries, and finally at the game conclusion, the game could be done easily on popular libraries, which situation seems to happen frequently (for example, i couldn't run around 1/3 of all of the Pyweek 9 games, what i think it's a very concernable and significant ammount of games...)