Last ~10 hours - our statusWell, our first and probably only diary entry during the competition this time. To much to do besides PyWeek, a broken laptop and a theme where we had no idea for.
Feather was (as every elected PyWeek-Theme) our least wanted theme, but I'm quite happy with what we came up. The art is completely done and besides 1 sound and some smaller music scores the "sound department" is also done. Serval is still working on implementing some things, squashing bugs, etc. - but our game is quite complete.
Well, our AI is quite an AS (Artificial Stupidity) but if given time it can become quite dangerous (if you don't rush to attack it right at the beginning). At least there is a two player hotseat mode for some "real" challenges XD
More maps would also have been great, but meh - not enough time for this (stay tuned for our Pyggy version of this game ;o) - with neat features like... Level selection and more than two opposing featherations... and less bugs!).
So... we plan to upload our final entry in 8 hours, latest - maybe earlier.. we will see :) I'm quite astonished by some of the entries of the other participants and am eager to test these - but this has to wait for tomorrow XD