Coding - day two
School has started so it's less free time now. I think I've already done most of what I'd planned, so only minor changes today.- Grass looks more like grass now (previous one was just a line drawn by pygame), but I must admit I'm not the best graphics artist.
- Feathers don't fall beyond the edge of the screen anymore, now they stop on the grass. When the chimney appears where they lay, they start soaring. Maybe it's not the most realistic behaviour, but looks pretty fine.
- Added fps count in the bottom left corner of the screen.
There still are some things to be decided on, like for example the "zero chimneys", chimneys whose "power" is 0. Leave them, or delete them?
Still thinking about some features to add, but don't actually know, what else might be improving the gameplay.