Wiping dirt from his brow, our intrepid hero returns from day two in the code mines.

Development continues apace, with the addition of several major game elements.
We have enough groundwork in place now that we can start to focus on game mechanics rather than fiddling with libraries and debugging interfaces. We have a pretty clear direction for the next few chunks of work and there's plenty to do before we start running into things that need consensus decisions again. Given the looming schedule conflicts, this helpful.

Progress is satisfyingly rapid and it looks like we'll be able to do enough tweaking and polishing to turn this into quite a good little game. I can't wait to play the finished product.