Programmer art

Found this neat animation program Pencil 5 minutes before the competition started.  It does layers, frame-based animation (no interpolation) and -- most importantly -- saves in a simple XML dialect.

Spent about an hour writing a loader, and now I can load animations with associated collision boxes (via creative overloading of the term "camera layer") into the game.  Easiest thing I ever did.

Here's the game so far.  Still waiting on the first asset drop from the artist :-)

 

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Comments

shhhh >.<

I'm slowly getting there!