Amazing

It is shocking to see what a group of talented people can build in just a week. Twas a lot of fun.

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Comments

A few comments:
  • The crosshair is BEHIND the targets! This sucks, especially when one of the targets got close and fills half the screen (and even remains for half a second even when shot).
  • Different death-sounds for different enemies could have personalized them even more.
  • No health gain between levels?
  • A progress bar would have been nice. It's hard to know
  • An animation or sound for when the enemies attack you would have been great!
  • I love "Game over but who cares" :)
  • Achievements are cool!

Also the game crashed with this exception at the start of level 5:

  File "lib\main.py", line 157, in run
    app.run()
  File "C:\devel\Python25\lib\site-packages\pyglet\app\__init__.py", line 264, in run
    EventLoop().run()
  File "C:\devel\Python25\lib\site-packages\pyglet\app\win32.py", line 63, in run
    self._timer_func(0, 0, timer, 0)
  File "C:\devel\Python25\lib\site-packages\pyglet\app\win32.py", line 84, in _timer_func
    sleep_time = self.idle()
  File "C:\devel\Python25\lib\site-packages\pyglet\app\__init__.py", line 187, in idle
    dt = clock.tick(True)
  File "C:\devel\Python25\lib\site-packages\pyglet\clock.py", line 698, in tick
    return _default.tick(poll)
  File "C:\devel\Python25\lib\site-packages\pyglet\clock.py", line 317, in tick
    item.next_ts = self._get_soft_next_ts(ts, item.interval)
  File "C:\devel\Python25\lib\site-packages\pyglet\clock.py", line 585, in _get_soft_next_ts
    if not taken(next_ts, interval / 4):
  File "C:\devel\Python25\lib\site-packages\pyglet\clock.py", line 563, in taken
    if abs(item.next_ts - ts) <= e:
TypeError: unsupported operand type(s) for -: 'NoneType' and 'float'

It may be a pyglet bug, I have seen this now in three different entries. Unfortunately it appears to occur pretty much at random.

I think I got that error in some other entries, so its probably pyglet.
I've reported it: http://code.google.com/p/pyglet/issues/detail?id=417

The patch seems to work for me, but the error is pretty elusive. Try it if you will!

Hey guys,

I notice you're packaging Squirtle with this game, but you've removed the license information, which is itself a violation of the license. While I'm glad that you're making use of my code, doing so without giving proper credit is really not cool. Please do what you can to rectify this.

P.S. Fun game!