last day and not nearly done

Hm, well, it's the last day already. I learned quite some new things in Blender - more specificly, a bit about old style low poly modeling. You wouldn't believe how long it took me to carve this elf out of a box (well, extrude several boxes and switch on subsurf). And then to have it flutter its wings...

And then one elf fits into a 30x20 pixel box inside the game including wings, so all you see is a fluttering pixel block. Guess I'm really good at partitioning my available time to the important things :P

Well, I miss half of the artwork and half of the gameplay still. Will have to frantically try to get the gameplay working in the next hours...