Trying to be cute




I wonder how I became a gfx artist for this project, but I spent a lot of time yesterday making animated characters for the game. In my earlier Pyweeks there's always been someone skilled to make graphics, which is cool, because without experience it has a kind of a trial-and-error component that takes time and the result isn't that great. After some frustration with OpenCanvas I switched to Paint.net, which is more suitable for pixel work.

Other than that, we are in a bit of a hurry. We've got some stuff going on but it's not much of a game. All our coders have been busy with non-Pyweek related stuff, so I'm kept on my toes. For example, Pekuja's grandma turns 90 today, so he'll be away. Happy birthday, if you'll ever read this.

To those who really expected to see something cute here, here's a picture of a seal.