Day Three has begun! - tech review, quadtrees, opengl3.0/ES1.1 compliance

Well its day three and i'm fairly confident that the game will be finishable by Saturday night, Its actually not been too hard for me this time, our game idea mostly requires zb to produce mountains of artwork, might i say what a fine job he does at that though! If i can keep him focused until Friday then we'll be fine ;)

I thought I Would take some time out to talk about a few of the technologies that I have been using in the backend.

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I've been playing spelunky for the past few hours. Focus fail.