The Road to PyWeek -- Approaching The DemoI have the majority of the level loading code written, and it simply needs to be tested.
I need to learn to structure things better for unit tests, though... I've only done a couple:One for the gauges on the HUD, and another for whether entities move correctly. Had I thought of it, I would've released the second one. ^^;
Oh well. I have two classes today (Plus about an hour and a half worth of bus riding), so I won't be able to work on this for a good part of the day.
I'm currently getting my terrain indexes ready. I only need a small subset of my tileset to make the demo, though.
As it stands, the demo will consist of a simple level and no enemies. It should be ready today. (I took Freeciv off of both of my machines, and won't be re-installing it until after the compo XD)
But, my index parsing code has given me a (rough) idea on how I'm going to write my XML parser for my game engine, so I'd say things are going pretty well for me, all things considered. ^_^
---Edit:That's an hour and a half of bus riding. I got my numbers mixed up :P
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