The Road to PyWeek -- Of Code and SpritesI'm going to be aiming to produce a playable demo by the end of today, as I stated yesterday. I'm already working hard on getting the base of the game flow code running, and getting enough assets together to have something that demonstrates the game's concepts.
I've gotten my game camera working, and am working on the function in the main loop for drawing the game's actual screen.
I've made a (tentative) decision to scale back the variety of the enemies in the game, for the sake of having the time to make all of the sprites.
I'm also getting a bit nervous about my ability to find all the sounds, but I'm sure I can find what I need on Freesound.
Overall, life is going fairly well at the moment.
And, my C++ class (The only class I have on Mondays) got cancelled today, so I have extra time.
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