What are you looking for?

What are you looking for in other people's entries?

Personally, I was expecting originality and fun. New game mechanics and experimental concepts. Ok, it's not easy finding a completely original game, but that's the point of Pyweek's chosen theme, right? Give inspiration.

I don't want to give names as voting is still open, but I think I've found some nice concepts among entries. I even got some great ideas for future projects from discarted themes (I wish "Dust bunnies" had been chosen).

Sure, some entries were not even related to Pyweek's theme and some are just another brick in their genre's wall, but all of them have genuine uniqueness in them. However, at least for me, it's original and fun game mechanics what counts. What about you?

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Comments

I'm more interested in the overall fun. I'll give points for innovation but if a game has old hat gameplay mechanics but is implemented in a really fun manner I'd rate that just as high as an innovative game.
Well, I think there's more of a risk in aiming for innovation than there is for fun so the former should be rewarded slightly more.
for me innovation beats fun and fun beats production. but some strange combinations always arise. if some game is really innovative but terribly boring, thats really bad.
I tend to read the README.txt's before playing the game, but the ideal games are the ones that I don't need to read the instructions or work too hard to figure out how to play (Dream of String stands out in my mind for being one to have gone out of its way to make the README optional, since it did so well with the in-game help). I like "smooth" games where there aren't too many rough points standing in between me and the actual gameplay. I want the game to reel me in and let me have fun for 5 minutes -- the CampInvisible game was good in that I started having fun very quickly, and the game didn't stand in the way of me continuing to have fun with the mechanic, even after the round officially ended -- it was a great little "toy" of a game.

There are many many things that I look for in games, and I've not yet found a game that satisfied all of them for me (though Robot Underground came very close to being a perfect game for me last year). I guess when rating games, even if the game sucked, I try to at least find something that the author did well -- whether fun, art, documentation, humor, or just finishing a complete game as a new programmer -- I'm thoroughly convinced that anyone who finishes a Pyweek entry deserves to be lauded, amidst the constructive criticism that we, as raters, provide.
Many Game is Greet !!!

I love them simple and easy to play.