lessons

Well I'm not going to finish unfortunately, though I feel I've learned some valuable lessons:
  1. Have all tools and workflow ready and tested before the week starts!
  2. Don't try to be too 'original' with concept or gameplay -- better to use Pyweek (at first anyway, if you're just starting out) as practice in finishing a game, something you probably have to do many times to get good at it! Then worry about being original. Let the originality flow like the Force; don't force it.
  3. Pyweek is really fun and I want to do it again (successfully!)