Art decisions for day one

First of all it's absolutely great to finally be able to participate in pyweek. All previous contests I was either moving or on a trip.

Today I tried three different methods of artwork. Painting, Blender and vector art. I finally decided on the vector as it was the easiest and least time consuming method to create quality artwork. The only downside is that it fails to look extraordinary and unique; but I guess that's the price I have to pay to get this done in a week.



Ugg... gnome's screenshot functionality needs work :P

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Taking a screenshot of an opengl window works better when it's paused :)