The day so far...
Well, still working on getting the player control tests done, but with the amount of things I have to implement to make that happen, this is the bulk of the dev time. XDI've gotten on to the point where I'm creating the game world. I've gotten Python to import my polygon collision and game entity modules, as well, which I got confused with because they are in a subdirectory of the directory my test script is in.
I probably won't have the test script up and running until sometime early tomorrow, but you never know! ^_^
I've been kinda sidetracked today, but at the rate I'm going, I'm very confident that I'll finish.
I've tweaked the main character's sprites, and gotten a few extra in there. If I add any more at this point, they'll be "Idle" poses for when no buttons have been pressed for a little while.
I'm thinking of uploading a sheet of her sprites, too, to see what everyone thinks of her.
I'm getting pretty good with Inkscape ^^