About the Mini-ld #3
Hey, Richard, might there be any sort of exception to be able to use a tool we make as an entry in the mini-ludumdare coming up? It's starts the day before pyweek. I think if the tool is available, useful and well documented it might be reasonable.(log in to comment)
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Because, if it is code then no one else can use it as well.
And if it is art/sound/assets then it would be outside the competition you were developing - and personally I think that is outside the spirit of the competition itself.
Just my 2cw though...
Richard, why would anyone else need to be able to use it? Maybe we're not talking about the same thing here. I'm talking about asset creation tools here.
There is nothing in the rules about those. Most of the tools I plan to use are commercial applications Photoshop, Cinema 4D, Reason which are only available to the people who paid for them. The very rudimentary custom plug-in I made to export my data from Cinema 4D is also what I'd call a tool in this context. I don't share it as I doubt of its usefulness to anyone else and releasing something is always extra-work. Even before the theme of the mini-LD was announced, I planned to improve it a little before the compo if I have the time for it. If I do something else as my Mini-LD entry, it will also be a generic tool.
It's not a way to cheat by doing early work on my PyWeek entry, quite frankly I don't care that much about the results of the compo, I'm in it to motivate myself to spend the week creating a game. I'm doing nothing that's against the rules (unless you want to change them just before the competition?) so if people think they should disqualify me for breaking "the spirit of the competition", so be it.
richard on 2008/09/02 02:38:
Define "tool".