Just entered PyWeek September 2008!
Just got back from the Nozstock festival, which was about the best of any I can remember. Feeling a bit knackered, and can't write much code. Instead, I've just entered the compo for September 2008. Hurray!
I'm working on a hobby project which requires me to get to grips with game programming technology. I'm using Pyglet 1.1. I'm having to write my own game engine, and PyWeek is a way of testing that engine (as well as pointing up my lack of game design expertise).
My plan is to release the library a month before the start date, to comply with the rules. By my reckoning, that means on or before 7th August.
The library is called GEFFA (Good Enough For a First Attempt), and will be published under GPL version 3. Here's what's working so far:
- homogeneous coordinates
- resource file loader
- camera control
- debug console
So, the work I've got left before August is
- animation framework
- simple shading effects
- documentation
I wouldn't be surprised if my PyWeek entry ends up being a bit lame, but if it gets some testing for GEFFA, I'll be happy. Best get on with it then...