Engine Complete (?)

Looks like I've completed the game engine at this point. The game now sports a lame menu system, level transitions, and win/lose screens. I also added some snazzy, simple steam effects. All that remains at this point are sound effects and a whole pile of artwork necessary for the levels. Quite frankly, I'm shocked at how easily a relatively complex game can be built in pygame!

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Nice, isn't it? After my initial steep climb up the OpenGL learning curve, it's been pretty much all fun (and games) since.