DAMN that anti-aliasing!

We just recieved the graphics from our artist, it seems as if the resizing and compression of the PNG:s messed up the color codes! I am the only one from GhettoViking coding tonight, I doubt that I will have time magic-selecting the color-code-ish colors from all of the images, and exporting the images anew, which, as far as I know, is the only way to fix this. Long story short: either no game, or a pink box around everyone.

Don't panic. Large, friendly letters...Pink ones. Meh.

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Sounds like an anti-alias resize - a big nono if using colorkey. I don't think it has to do with the png - png compression doesn't corrupt the image unlike jpg compression.
P.S. love the game so far! Tons of bloody fun :)
Thanks, saluk :)
Unfortunately, I doubt I will have time to implement a real intro and credits scene and other stuff (that part about having a gun will be a lie), but at least it works.
Also, normalizing the colorkey went more quickly than I thought. Now for more sound effects!