Slowly becoming playable
j-1 on 2008/04/05 00:03
of Ghetto VIking: The prophecy
Today we have done a huge amount of things: We fixed the collision response, solved some strange bugs involving the enemies falling through everything and thus accelerating enough for you to not be able to even touch them, added animations, added cannons, lives, created music, created 5-or-so new levels. I think we might even get something that could be mistaken for playable within the next 23 hours!