Too much work!
Right, going solo into this was a bad idea. Real life gets in the way too much. Asset generation is also a time sink. A fun time sink but it pulls me away from the code too much. Any last minute 3d art help? Plzkthx?
Here's robot in the game engine. I haven't set up the shaders yet, if I have the time there's going to be a bloom there. Not looking likely though.