A New Text AdventureI wanted to try to make a point-and-click adventure for this pyweek, but I think I found out by the end of the first 24 hours that the graphics necessary were just too difficult for me to even attempt. But I decided I could put together a nice text adventure that would be just as fun (maybe more fun). And besides, I've really been into using Python's cmd module lately (command lines are hot!).
I have a lot of the game logic complete, but it's mostly the basic text adventure stuff (movement, inventory and object handling). I still need to create the game and write the logic for non-player characters and object interactions. The whole game is stored in an sqlite database.
I think I'm also going to include a walkthrough for people who want to play through the game, but don't want to invest the time. Seem reasonable?
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