Two recommendations:
1. Warp the mouse into the window upon startup. Hide it, too.
pygame.mouse.set_pos(screen_width/2,screen_height/2)
pygame.mouse.set_visible(False)
(But don't capture the mouse; that just annoys everyone.)
2. How about indicator so that if your little triangle goes off-screen (which will happen a lot) you know what direction it lies?
Cool enemies, and, um, interesting sounds.
aerojockey on 2007/09/07 04:54:
Two recommendations: 1. Warp the mouse into the window upon startup. Hide it, too. pygame.mouse.set_pos(screen_width/2,screen_height/2) pygame.mouse.set_visible(False) (But don't capture the mouse; that just annoys everyone.) 2. How about indicator so that if your little triangle goes off-screen (which will happen a lot) you know what direction it lies? Cool enemies, and, um, interesting sounds.