my help page

B.L.O.C.K: Look Out; Can't Kick

Game 3 in the epic awesome block game saga.

Awards

Give this entry an award

Scores

Ratings (show detail)

Overall: 3.2
Fun: 3.3
Production: 2.9
Innovation: 3.3

2% respondents marked the game as not working.
Respondents: 46

Files

File Size Uploader Date
BLOCK.zipfinal
THE FINAL VERSION?
5.2 MB eugman 2007/09/08 04:08
help.png
my help page
44.0 KB eugman 2007/09/07 20:20
BLOCK3.png
Look out! Can't Kick.
5.8 KB eugman 2007/09/05 01:54
BLOCK2.png
Midrotation
8.9 KB eugman 2007/09/03 13:37
Screenshot-BLOCK.png
Been trying to get the rotating working.
4.7 KB eugman 2007/09/02 23:10

Diary Entries

7th place? Seriously?

Wow.


I am really happy with how well I did. The controls were rather polarizing. Either you thought they were a great idea or they were stupid,unintuitive,lame or even the only thing adding any challenge.

Most people also seemed to enjoy the ridiculous music although I probably should have provided another option for the people who didn't.

While I'm sure there is much I could have improved witht he game I'm rather happy with the completeness of it.


Check back at my site eugmanhome.com in a week. I should have everything updated by then. Feel free to post here suggestions like if I should clean up the code and everything or just leave it as is and start on some new game.

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.deb doom

I was wondering if anyone had any experience packaging a game for .deb?

2 comments

Someone suggested a wiki page for bug fixes.

it probably won't get used but feel free to edit eugmanhome.com/pyweek/

3 comments

level editor

Hey I was thinking of possibly continuing work on my game. One idea that came to me would be a level editor. I could probably pretty easily make a level editor and start adding more enemies and such.

If I made and editor and a site to upload levels to do any of you think you'd be interested in making some?

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EUGMAN: post your bugfixes here

I'm not the admin but I wanted to copy the style a little. :)
Anyway. tomorrow I'm going to post a page with any bugfixes I can find so people can get them working and testing the games.
Please post and bugs and any fixes here that you know of.

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I'M DONE!

I'm going to be busy tomorrow so i stayed up making sure everything was good and adding a exe file. I hope you all enjoy my entry, I think it's going to do really well.

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BLOCK: LOOK OUT! CAN"T KICK

svn co http://www.eugmanhome.com/block

to download. New sounds, new enemies, shift to shoot bomb. One big level to test them in.

2 comments

Warning, music by a chipmunk.

svn http://www.eugmanhome.com/block

Let me know what you think of the controls and background music. Also, if you know how to tell if a music file has stopped playing, that would be very helpful.

2 comments

How to add a screenshot

Everyone, just use the upload script provided with skellington and you'll be able to upload like I did. Until richard fixes the web form.

3 comments

encryption

Let's say I use txt files to store information for levels and I don't want people to easily edit it. Is there any way to obfuscate this information?

7 comments

Theme Combinations

Here are some theme combinations so can have all your bases covered. :)

Twinkle + Turmoil: Brownouts
Turmoil + Ticking: Bombs
Ticking + Twisted: Egg timers
Twisted + Tyger : 4 horsemen: The Game
Tyger + Twinkle: I dunno. Something with very short and brutal lives.

Twinkle + Turmoil + Ticking + Tyger + Twinkle: You are trying to set a world in turmoil by causing it's sun to run out of time.

7 comments

PyBlib

http://www.eugmanhome.com/python/pyblib/pyblib1.py

It's basically a few functions that I don't want to have to recode for pyweek. I imagine after pyweek I could expand it into a block game library or a library with more general functions but I doubt there is much demand.

1 comment