PyWeek - Slider1000 [by Team zahmeKatzen] - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 3 | 2 | Well done for a puzzle. Nice interpretation of the theme. |
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3 | 3 | 2 | Interesting for a sliding puzzle |
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3 | 4 | 3 | And who doesn't like Japanese stuff? |
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2 | 3 | 3 | Not my type of game. |
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3 | 5 | 3 | Nice production. Fun game. |
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3 | 4 | 3 | I'm not much of a fan of sliding puzzles, but this is sweet variation. Neat intro and nice music and sounds. The visuals, even though they're simple due to the nature of the game, look good. |
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3 | 3 | 3 | Very Japanese, but not that superior. The game might have potential, but now the process of turning stones from white to black at the beginning of every level is just tedious. Should have at least a level selection menu and a move counter. |
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3 | 3 | 4 | Interesting game. Liked the music and the intro. |
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3 | 4 | 4 | I like the hiragana. |
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3 | 3 | 3 | Solid puzzle game, but not particularly difficult (seems only to be more tedious with the larger boards, not more difficult). |
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2 | 4 | 3 | Game was well produced and nice-looking in a minimalist way. The puzzle is an old boring one though--and the twist aspect seemed to make it even less interesting by allowing you to adjust your starting point. |
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3 | 3 | 4 | cool idea. The biggest thing I would wish for would be to be able to change the selection size and be able to twist using the keyboard or maybe the other mouse buttons. Also I would make the little image of what you are trying to get a bit bigger. |
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2 | 2 | 3 | interested |
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3 | 3 | 3 | A neat puzzle. A bit too easy when you get the hang of it. |
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1 | 3 | 3 | nice intro, the game is a good idea, but too repetitive, a lot of time moving blocks and small time thinking... |
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3 | 4 | 3 | I found the easter egg in the menu! ;) <br> |
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2 | 2 | 2 | Cute take on the 15 tile puzzle |
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3 | 3 | 3 | Nice twist on the classic sliding block puzzle! |
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3 | 4 | 3 | Nice game. Thanks! |
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3 | 4 | 3 | nice modification of slide puzzles |
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2 | 4 | 2 | Well put together slider game with a bit of colour twisting. |
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5 | 5 | 4 | Good job. |
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2 | 3 | 3 | The mechanics here could have been promising but unfortunately turned out a little boring---there's no reason not to just set up the right number of white and black tiles at the start and then it just becomes a sliding block puzzle. Some kind of move counter. move limit or high scores to beat would have gone a long way towards increasing replayability; as it is there's not much motivation to play again. |
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3 | 4 | 3 | I liked the story around the game. Neko-Chan passed the first level immediately. The second level we seemed to go off the board and get stuck. Sound effects were good. |
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2 | 3 | 2 | slightly boring puzzle |
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3 | 2 | 3 | It's the magic cube! |
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2 | 2 | 3 | . levels are a bit boring.. |
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3 | 4 | 3 | The graphics are neat, the intro is cute, the gameplay is fun. I like it ;) |