PyWeek - invention - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 4 | 2 | nice hand drawn style. kinda like lemmings but somethings missing. controls are weird, you pick from the lowest Z, not the top. |
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3 | 5 | 4 | Action a little too quick paced? |
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4 | 3 | 2 | - |
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3 | 5 | 3 | Wow, really cool graphics and stuff, but the panic gameplay was not right for me. |
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4 | 4 | 4 | Very nice setup, I like the Lemmings type of feel. Also, very sad story about your dog! Always hard to lose a family member, even if they're canine. |
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3 | 3 | 3 | nice graphics. |
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2 | 3 | 2 | great art game. |
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3 | 4 | 3 | Excellent graphical style. The bug where you're always processing the robot parts in the same order and then pick up the one that's rendered first (i.e. the bottom one) is kind of annoying). This held my attention for a short while though. |
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4 | 4 | 5 | While the game for me got more frustrating than fun in the later levels, the concept is great and the production is high. |
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1 | 1 | 1 | Any key I pressed, the kid just walked some steps, fall off, and game over. :( Couldn't play at all!!! |
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4 | 4 | 5 | Very innovative idea. There are glitches here and there.. but overall it's a pretty fun game. Good work. |
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2 | 4 | 2 | None |
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4 | 4 | 4 | Graphics are very nice! |
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4 | 4 | 5 | Wonderful game! It reminds me of a sortof "Mini Lemmings", and it was great! I get overwhelmed when trying to manage a screen-full of lemmings, but this was quite manageable for me, and it was fun for the levels that I played. It got a tad repetitive after a while, but I enjoyed the variation that you put in the levels (I got past the first few gravity-switching levels). If there had been more of a "puzzle" element where it limits the number of pieces that you can use, or perhaps limits the time, that might have made it more interesting, but even so, it was still fun. Well done! |
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2 | 3 | 3 | Nice concept. Wasn't really very fun. |
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3 | 3 | 3 | Great art, nice music, although i think too serious for the topic, and fun gameplay. Very solid and nicely produced! Great Job! |
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3 | 4 | 3 | Good graphics, music great... |
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3 | 4 | 2 |
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2 | 4 | 3 | *very* nice graphics, guys. I couldn't see any text in what seemed to be the intro, could that be? nice music to ambient the game, but i didn't quite like how the pick up and dropping worked. The behaviour seemed unpredictable for me and couldn't go very far :( |
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3 | 3 | 2 | ok |
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4 | 4 | 5 | Very nice game! |
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4 | 5 | 2 | Very pretty, and the save-game is a useful feature given the number of levels. Without it the fact that the early levels are quite samey would be enough to put people off it. Overall nice game. |
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4 | 4 | 3 | Fun: Innovation: Production: Overall: |
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2 | 3 | 4 | I liked the graphics style. The idea is nice, although the games loses interest after a short bit |
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4 | 4 | 3 | Nice drawings! Good work! |
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4 | 5 | 5 | Great! Later levels were quite easy to win just by exploiting collision glitches, though. |
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3 | 5 | 2 | nice graphict |
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4 | 4 | 2 | Nice Graphics! |
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3 | 5 | 3 | Gameplay wasn't bad but it got formulaic fast. The levels are too similar. Really like the |
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4 | 4 | 4 | Solid entry. Fun, looks good, and had innovative gameplay. Good job. |
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3 | 3 | 4 | Awesome. Level 2 was kind of hard, and there were some minor collision problems, but the |
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3 | 4 | 3 | Loved the sketchy style, definite lemmings style play going on, but the limited options to solve the puzzles kept me from coming back |
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4 | 4 | 4 | nice work, nice atmosphere, thanks :) |
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3 | 3 | 4 | You need to check the z-index of the object for better picking. It's annoying when I try to grab something off the conveyor belt above, but get an object below it. Very pretty game, though. |
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4 | 4 | 2 | Nice music, great graphics and consistent and polished gameplay. What game needs more? |
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4 | 5 | 4 | Great game, innovative idea, beautiful graphics and unique atmosphere. Very well done! |
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5 | 4 | 4 | Wow, this game awesome. The music is creepy as hell and well-made, the gameplay combines puzzle with action (feels like a simplified Lemmings) and it's just a fun game that, like a good puzzle game, forces you to be creative and plan ahead without frustrating you. |
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3 | 3 | 3 | I like it, but if I put a piece forward the girl it stop and I have too time to play |
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4 | 5 | 4 | Love the art style! I'll admit after the first two levels I was thinking "blah, too simple" but I kept playing, and got pulled in. The gravity-switching floors add a lot. I finished in about 35 minutes |
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2 | 4 | 4 | Very neat style. I think you respected the theme very well. It was super frustrating to have to block her off every single level because she'd walk so much faster than I could build to save her. Compelling story bits, I really wanted to save her - but it got too tedious I'm afraid. |
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2 | 5 | 3 | The game play isn't too fun (it's like a simplified Lemmings). But the concept of an |
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4 | 5 | 5 | Very cool game. I got up to the level with the ski-jump ice (and you start on ice) and couldn't figure what to do :) |
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4 | 4 | 4 | It is cool that there is really different levels, and there is many levels. |
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3 | 5 | 4 | I have mixed feelings about this game. The production work here is outstanding and you've really shown what python can do in a week. I think any game development company considering python could look at this and be interesting. I sorta feel like this game is work. I just stop the girl right away and build away. It could definately be something that could be made into a full-fledged game post-comp. Great job dude. |
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5 | 4 | 4 | Wow |