PyWeek - The Swedish Team - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 2 | 4 | It's nice to see a simple but novel concept, but this game seems to trick my brain. It seems my brain has a hard time understanding which key maps to which clock, as I seem to always to activate the clock I didn't want to for some reason. Anyway, I like this concept and has potential for a nice little time killer for mobile devices (touchscreens should probably fix the interface problem). Add a few more things like variations in gameplay and some sense of progression (unlocking harder levels/game modes should do it) and you have a nice $0.99 iPhone app. |
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2 | 3 | 4 | - |
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2 | 2 | 3 | Yeek it gets hard |
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3 | 3 | 3 | Simple little reflex game. Not my sort of game, but not badly done. |
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2 | 3 | 4 | I didn't personally find the game play particular fun but the concept was novel, nicely |
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1 | 2 | 4 | Yes it's exactly the theme. Just add sound like "tic tac" and change the color of clock when it's near the end. |
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4 | 3 | 4 | Fun! |
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3 | 2 | 4 | Seems like fun - I'm just rubbish :) |
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3 | 3 | 4 | Unique interpretation of the theme (as far as I can tell). Unfortunately it wasn't that much fun for me. How about an even easier (-1) difficulty, where the clock turns red if the hand is close to the mark? Or maybe different "levels" (one clock, two, three, six, etc.) for a more gentle introduction to the game mechanics? ... Ok, maybe I'm just horrible at this game. |
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2 | 3 | 3 | a bit hard and confusing. |
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1 | 1 | 3 | I didn't like the game. It does not look good and is not fun. |
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2 | 2 | 3 | Lacks a sense of making progress. Might be better if the clocks stayed stopped until all the clocks are stopped, and then you start with a fresh set of clocks. |
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3 | 3 | 4 | This game was pretty fun; I probably wouldn't want to play it on a regular basis but I enjoyed it. The vector graphics were just right for its gameplay. One thing that is conspicuous by its absence is music. The menu screen is funny. Keep it up. |
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2 | 3 | 3 | too much semplicistic, sorry :( |
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1 | 3 | 5 | For sure you literally hit the theme. And you came out with a simple and good gameplay. Maybe you should think something to make it funnier or more long-lasting. |
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2 | 2 | 2 | Tricky. |
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5 | 2 | 5 | Awesome! For such a simple concept, that was so much fun to play! Extremely good interpretation of the theme. I thought the way you chose to present it was just right, it felt like it was maybe missing some "good" or "bad" sounds and/or background music. |
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1 | 1 | 1 | people should be payed to play that |
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2 | 2 | 3 | Interesting idea, but it gets tiresome after a few rounds. |
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2 | 2 | 4 | A nice idea, although I doubt I'd play it a lot. Gets difficult really fast. |
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5 | 5 | 5 |
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4 | 2 | 5 | I was looking forward to see this game, and I'm not disappointed :) - the game idea is very original, and it's a fun game to play (although far from "relaxing" :P) |