PyWeek - Wezu 20 - feedback

Fun Prod Inno Disq N/W Comments
3 3 4

Good graphics and I liked the music :). The game itself was a bit difficult to play in my opinion.
I think my best was about 40 seconds, sorry ;). What I didn't like is the fact that once you lose
and click on "Exit/Quit", you leave the entire game. Why not go back to the main-menu? :).

3 3 2

Bit problematic to get it running given the panda3d dependency. Worked ok after that.
Graphics are nice but repeat a lot. Mechanic isn't very re-playable, but is ok.

1 1 1 yes

File "dataroll.p3d", line 3 SyntaxError: Non-ASCII character '\xce' in file dataroll.p3d
on line 4, but no encoding declared; see http://python.org/dev/peps/pep-0263/ for details

2 5 4

I want to like this entry, it should be really fun, and it is, when you get lucky with the orb
placement. But for real, the camera controls are too 'accelerative' and the handling of the
ball is really bad. Probably this was on purpose but I think it hurts the fun level. This game is
gorgeous though and your models/effects look amazing. Also you packaged a binary. Easy 5 star
production rating.

1 1 1 yes

...Downloads\pyweek20\dataroll_wezu\dataroll_wezu>py -3 main.py File "main.py", line
13 print "No config file, using default" ^ SyntaxError: invalid syntax no instructions, no
dependencies description Please use just standart libs that can be easily installed!

3 3 3

Good concept. Controls were difficult to survive long, and a restart option would have been
beneficial.

4 4 3

Totally tubular! I'm glad you included mouse adjustment, it was a bit dizzying before slowing
it down.

1 1 1 yes

Tried running multiplatform version after installing panda3d runtime but game quits
immediately after opening. Tried source version after installing panda3d sdk but still no
avail. Running on osx.

1 1 1 yes

Panda3d tried to download a file but that didn't work so I couldn't get the game to work
unfortunately.

3 5 3

Nice looking 3D game. The gameplay gets a bit stale once the player figures out how to
accumulate a lot of time, though. If there were actual levels and a sense of progression, I
think that would have improved the game.

4 5 4

Blown away by the visuals! The production factor is pretty high.