PyWeek - The Larry and Dan show - feedback

Fun Prod Inno Disq N/W Comments
4 5 4

I really like this game. Slick visuals, very cool lighting. The weapons are fun, I like how you
can turn them on and off to combine them.

Small issue. I found the sluggish acceleration a challenge, which is a plus. But it would have
seemed less odd if there were also a matching deceleration. The abrupt halt did not go well with
the starting acceleration, a friction drift would have been better. This affected my fun a
little.

On the fourth level I picked up the laser thing. It knocked the baddies outside of the rooms, and
although I tried and tried I couldn't get to them to finish the level. At that point I was stuck,
and my only option was to restart from level 1.

Despite the two issues, this game was a pleasure.

4 5 4

nice game, but getting all those dependencies to work is a nightmare (on win at least)

1 1 1 yes

I don't really think this was your fault, but lepton wasn't able to work when I installed it with
pip, which led to this: In file included from lepton/groupmodule.c:22:
lepton/group.h:135:1: warning: inline function 'Group_kill_p' is not defined
[-Wundefined-inline] Group_kill_p(GroupObject *group, Particle *p); ^
lepton/groupmodule.c:171:2: note: used here Group_kill_p(self, pref->p); ^ 1 warning
generated. In file included from lepton/groupmodule.c:22: lepton/group.h:135:1:
warning: inline function 'Group_kill_p' is not defined [-Wundefined-inline]
Group_kill_p(GroupObject *group, Particle *p); ^ lepton/groupmodule.c:171:2: note:
used here Group_kill_p(self, pref->p); ^ 1 warning generated. /usr/bin/clang -bundle
-undefined dynamic_lookup -arch i386 -arch x86_64 -g
build/temp.macosx-10.6-intel-2.7/lepton/group.o
build/temp.macosx-10.6-intel-2.7/lepton/groupmodule.o -o
build/lib.macosx-10.6-intel-2.7/lepton/group.so -framework:OpenGL clang: error:
unknown argument: '-framework:OpenGL' error: command '/usr/bin/clang' failed with exit
status 1 ---------------------------------------- Command
"/Library/Frameworks/Python.framework/Versions/2.7/Resources/Python.app/Contents/MacOS/Python
-u -c "import setuptools,
tokenize;__file__='/private/var/folders/1n/j0szdcw96ngg6nh904bqrzk80000gn/T/pip-build-yt1Nqm/lepton/setup.py';f=getattr(tokenize,
'open', open)(__file__);code=f.read().replace('\r\n',
'\n');f.close();exec(compile(code, __file__, 'exec'))" install --record
/var/folders/1n/j0szdcw96ngg6nh904bqrzk80000gn/T/pip-tjSOIF-record/install-record.txt
--single-version-externally-managed --compile" failed with error code 1 in
/private/var/folders/1n/j0szdcw96ngg6nh904bqrzk80000gn/T/pip-build-yt1Nqm/lepton/
I thought that it would be fine, so I tried to run the game, and then this happened: Traceback
(most recent call last): File
"/Volumes/F6C6BBA6-1E60-4249-A3D0-9390324637A1-3445-0000149B2E57B9D9/my-sincerest-apologies-1.0.2/run_game.py",
line 20, in import main File
"/Volumes/F6C6BBA6-1E60-4249-A3D0-9390324637A1-3445-0000149B2E57B9D9/my-sincerest-apologies-1.0.2/src/main.py",
line 15, in from lepton import default_system ModuleNotFoundError: No module named
'lepton' Not your fault, just letting you know that this module may have rendered your game
unplayable.

1 1 1 yes

Looking forward to trying this. Haven't gotten Python 3.6 to work yet on Ubuntu 16.04, but I'll
definitely try again if I have time!

2 4 2

I am amazed about how much tech is implemented in this game. Physics, Particles, Light FX, AI -
Awesome!

3 4 3

Really nice looking! But I've experienced strange behaviors with bullets or enemy jumping
through walls. I would have put more point into fun but I've felt the game was a bit repetitive.

1 1 1 yes

This game requires Python 3.6 or later.

4 4 5

Amazing!

1 1 1 yes

I installed python3.6, and tried to install other dependencies from pip, but I couldn't
install lepton. I spent several hours for trouble-shooting, and gave up.

1 1 1 yes

Too many dependencies

4 5 4

Really impressive. The lighting effects are beautiful.

4 4 4

It was difficult for me to judge the game. While it feels awesome to play and the visuals are so
nice, there were some issues that took the fun away sometimes. Having few play sessons, I was
not able to finish the game. One time there was a crash (on the dark level), the other time I've
beamed the enemies to the unreachable part of the level (with beam powerup). Sometimes level
boss was not showing up, and sometimes enemies were unshootable. Anyway, I'm very impressed.