PyWeek - to-get-lucky - feedback

Fun Prod Inno Disq N/W Comments
1 2 1

Low framerate, unresponsive controls. Not sure what I was meant to do.

2 2 5

Too much innovation. I've read the notes, and I still don't understand anything. The
different colors have different effects. But I have no control over colors, do I? Since I
cannot control any of the units, there should be some easy way to tell apart the good guys from
the bad. I don't know, maybe color? Or pictures? With that established the player would have a
chance to work out what's going on. I have no idea if I was winning or losing. Must be fun once you
understand it!

2 2 3

Not enough here for me to give it good score, but I'll definitely be playing your post-pyweek
version later.

1 1 1 yes

Your game was so slow on my machine it was completely unplayable :(

2 3 4

Actually, I have no clue what I was doing and what was happening around. And there is lag between
mouse movement and placeholder movement. I know I sound harsh. Sorry. Anyway, while I was
playing there was a feeling that I am doing something super cool - I just can not phantom what :)

2 3 4

I like the possibilities for play here. Very much like that crazy ipad game. I did have some
difficulty getting stuff happening. Nice job for a week though!

2 3 3

Connection to the theme is rather weak, and the gameplay in the pyweek release version is very
limited. Promising idea, though.

3 3 5

The idea is good but it is hard too understand, i guess the alpha version is better. *** Yes, it is
better but it's hard to understand and to play anyway.

1 2 3

this looks interesting but I couldnt decipher what the game was.

1 2 3

Not sure how it's connected to the moon, but then again not sure what's happening on the screen
and why.

2 2 3

No idea what I was doing :)

3 2 4

Interesting concept with good potential. I'm looking forward to play the new version.

2 3 3

Looks interesting, but unfinished...

2 3 4

I didn't really understand what I was doing on the pyweek version - even after reading your
description. I think an in game introduction would have definitely helped.

2 4 4

Nice to play for a while, lots of different things in it.

1 1 1 yes

Sorry, not sure exactly what the problem is, but I can't control these blocks at all. They seem
to move all over randomly regardless of where my mouse is. Could be related to a low frame rate I
guess, since my computer is pretty slow.

2 3 5

I really like the idea of this game. The use of the tetris theme with the tower defence mechanic
feels very new and I don't think I've seen it before. Also the combination of the minions who
mine the shapes feels like an idea with lots of legs! Unfortunately in its finished form there
isn't much gameplay so I had to mark it down from that perspective. Graphically the look and
feel is very nice. It isn't very clear what the UI elements are on the top left but the main play
area looks cool and I like the video showing it rotation (although I didn't see that during
play!)

1 1 4

Could be interesting if finished; looking forward to playing the actual game.