PyWeek - Tolk - feedback

Fun Prod Inno Disq N/W Comments
3 3 4

nice, little game, had fun

3 2 4

Round one.. fight!

2 3 2

The controls are a bit awkward. Not sure what the injections actually did or even if I was using them right.

3 2 3

Not bad. Control choices strike me as really weird, and made it quite hard
to play. Mechanic seemed OK, but feels like the game could use more variety

4 4 4

The game's fun, but dude remap the controls and it'll be funner

3 4 4

Keyboard controls were difficult to work out.

4 3 3

Great font choice. I do like the stick men gfx and the varied terrain. The AI opponent was certainly no dummy. :)

Some effects for the injections would have been a great addition (not enough time?)

The game at this speed is extremely twitchy. It's like: mash random buttons as fast as you can and try to always be behind your opponent so you can rabbit punch/kick him. If you slowed it down significantly (think slow-mo or bullet-time) there would be time for serious tactics! Then maybe a playback option at full speed. =)

Nice work. There is a lot of potential here.

4 2 4

This was actually a pretty cool game, Two problems though, screen size was too big as well as controls being horrible (i swapped jump and use potion)

Other than that it could have juts done with a bit of balancing

3 3 3

You might get a performance boost from not running the game under a profiler...

4 5 5

Even though the graphics and visual effects are pretty primitive, I'm giving you 5/5 on production because you clearly put a lot of work into the gameplay. Seven different powerups, the ability to jump onto platforms, multiplayer ability, and respectable AI. I know that AI takes a lot of work, and usually for a game made this quickly the AI is either laughably easy or ridiculously hard, and it usually doesn't show as much variety of activity as yours does. Good job!

3 4 3

very nice game. i like the stickmen

3 2 2

A very minimal fighting game. The addition of mutations could possibly make it more interesting but I don't think they succeed.

3 3 3

Fun little fighting game!

2 4 3

I'm not a fan of fighting games but this looks okay.

4 3 3

Pretty darn fun. I kept hitting W when I wanted to jump instead of J. I saw some odd glitches where fireballs appeared on the screen from nowhere and I couldn't seem to trigger firing them no matter how often I hit forward, Punch, Punch.

2 2 3

not so funny

3 3 2

Entertaining, but the injections didn't appear to have as much effect as one would like

3 4 3

-

4 4 4

i had fun. The stick figures looked liked some i did a while ago for a game :)

4 5 4

Fun game. Nice done. I miss more music but is ok.

4 2 3

pretty cool, needs a little bit more polishing

1 3 1 yes

Ubuntu 10.10

File "game.py", line 217, in <module>
cProfile.run('Game().main_loop()')
File "/usr/lib/python2.6/cProfile.py", line 36, in run
result = prof.print_stats(sort)
File "/usr/lib/python2.6/cProfile.py", line 80, in print_stats
import pstats
ImportError: No module named pstats

3 4 3

not the best kex bindings