PyWeek - Richard - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
---|---|---|---|---|---|
3 | 2 | 3 | This could be turned into a cool game, but right now, there's just too many crash bugs and interface issues. |
||
2 | 3 | 2 | I like the introduction! The characters all look rather too happy considering what's going Production is rather inconsistent. The music is good and the cute-style characters are very The gameplay I found rather tedious. I'm not a big fan of these kinds of turn-based - Visual indications of the health of the characters and whether they have AP left, so you
- Auto-centering on the active character I found jarring -- might be better not to do that
- The difference between live and dead enemies is rather subtle and hard to see.
Performance: There are some signs that my system is struggling a little to cope with this game |
||
4 | 3 | 3 | As cute as the pyweek version. Unfortunatley there's also little new stuff... yes - the menu, the shadow effect, the interface improvements, code-cleanup, .. - alright, alright. It's just not quite finished and polished. |