PyWeek - Moon Pytrol - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 3 | 2 | I enjoyed that. I got told off for playing it with the music too loud after midnight. |
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3 | 5 | 3 | Really great art! |
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2 | 4 | 2 | Nice production values, but very short. |
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4 | 4 | 4 | Wow. This is one of the best games in the competition. An interesting game. Very much. |
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2 | 3 | 1 | It's unplayably hard until you realize you can go off-screen to the left and ride safely to the |
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2 | 3 | 2 | The thing jumping and shooting at the same time, got me playing long time, feeling like an |
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3 | 3 | 2 | Can use some balancing between speed, number of enemies and barriers. Cool sprites and quite |
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3 | 4 | 2 | It is fun and I really like the look and feel of it. |
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3 | 3 | 1 | Hah, it's like old 8 bit dendy game, cool :> |
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2 | 4 | 2 | Looked to me pretty hard. |
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3 | 3 | 3 | One button for doing three things at once: interesting, but perhaps not entirely successful. |
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3 | 3 | 3 | Not sure about 200 hours... |
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1 | 1 | 1 | yes | It crashes Python randomly! Fatal Python error: (pygame parachute) Segmentation Fault |
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3 | 4 | 3 | This was really fun to play and the sound and art were nice. I'm not sure I approve of the combined |
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4 | 4 | 4 | the shot+jump is an original idea but maybe in this way the game is a bit too difficult. nice |
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2 | 4 | 3 | Gameplay was not that interesting and got frustrating quickly, the art and music was nice |
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2 | 3 | 1 | Dull, dated, but definitely nails that retro feel. |