| Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
| 3 |
4 |
4 |
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This definitely looks like a cool concept, but I admit it goes over my head a bit. I'm not quite sure what to do besides putting a bunch of lights around my seeds. Probably if I had more guidance, I would have enjoyed the game more. Also, I guess I'm somewhat impatient to wait for so long during the night. Still, I had some fun with it, and I think the idea itself is very creative, and I can see a lot of work has been put into it. Graphics and sounds fit pretty well. |
| 1 |
1 |
1 |
|
yes |
Unfortunately I was not able to get pygame 1.10 installed, despite by my best effort. If I get a chance, I will come back and give it another shot. |
| 3 |
3 |
3 |
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Being able to see the area of effect when placing lights would've been much better. I kept ending up with tiny gaps between the lights where the mold could get through. |
| 4 |
4 |
4 |
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Cool game and good fit for the theme! Good overall production and explanations in the help screen. I found it pretty hard at first. |
| 3 |
2 |
4 |
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A very interesting concept with an interesting variation on the tower defence type game. I liked the different lights and the resistance of the mold. I think it needed more of a tutorial or more visual feedback to show you what was going well and what wasn't because I wasn't really able to understand how to improve my performance. Nice game overall. |
| 2 |
3 |
3 |
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The lights seemed not to have any effect and all my seed were eaten independently what I tryed. Maybe I did something wrong, not sure. |
| 1 |
1 |
1 |
|
yes |
I'm just not able to get numpy to behave on my computer: from numpy.polynomial.polynomial import polyval2d ImportError: cannot import name polyval2d |
| 4 |
4 |
4 |
|
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well, I did not run the code correctly, I run the .exe file, The team really did a great work! the game is hard to play, I can not survive two days... |
| 1 |
1 |
1 |
|
yes |
Selecting New Game, Fusarium gives: Loading station Cladosporium Aborting due to Chipmunk error: Shape is not a poly shape. Failed condition: shape->klass == Source:chipmunk_src/src/cpPolyShape.c:268 Abort |