PyWeek - TimeHasTimed - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 3 | 3 | It's a relatively simple game, but it's fun! I particularly like the limited movement of the mower; that's what makes the game hard. I also enjoy the tail physics very much. Nice work. |
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4 | 2 | 3 | As is stands for a minigame. |
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1 | 1 | 1 | yes | pymunk doesn't want to work on my 64 bit Ubuntu install. (I even tried to compile the C component |
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4 | 3 | 3 | Nice little twist on the classic snake game. I like the idea of running over cats, haha. |
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2 | 2 | 2 | Not a big fan of endless games. Plus, this felt a bit too much like snake to me. =| |
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4 | 3 | 2 | Very nice usage of physics! Graphics are ok for their size, gameplay is a bit limited. |
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3 | 2 | 3 | cute gameplay. segfaults at the end everytime. good sound feedback. sometimes the cats get run over when i feel they shouldn't. running into a wall is confusing. not sure what my objective is after i get about 20 cats in the chain |
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1 | 1 | 1 | yes | Traceback (most recent call last): |
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2 | 1 | 2 | I cought 80 cats at which point pymunk started to give up :). I also died. |
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2 | 2 | 2 | Something about using a lawnmower to catch cats doesn't quite make sense... |
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3 | 3 | 3 | yes | No pymunk installed :( |
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2 | 2 | 2 | Incomplete, and "snake" has been plagiarized too much :) |
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1 | 1 | 1 | yes | some *.dlls seem to be missing. Also, no readme present (!) |
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3 | 3 | 4 | Sweet... I like the cats in the start menu (the in-game cats are too small - it's hard to tell how |