PyWeek - Anti Idiot Idiots - feedback

Fun 4 Prod 4 Inno 3


Fun! Even though I died. A 2D Minecraft where you have to make your own oxygen.

I found the confirm dialog box confusing--i was playing on a big monitor and it popped up halfway across the screen. I didn't notice it had appeared, and I thought the game had locked up!

Fun 1 Prod 2 Inno 3


Didn't understand the context of the game and one big question how the hell can you light up a fire in space when there's no oxygen and even if somehow it was possible why it wasn't doing anything animations wasn't realistic and game feels dry

Fun 4 Prod 4 Inno 4


This is quite astonishing and inspiring for a game made only in 1 week. Although i had experienced one crash in the middle of my playthrough, but after that i restarted the game and managed to play from start to end. This is one of the best games in this gamejam

Fun 3 Prod 5 Inno 3


Good game! Good job!

Fun 1 Prod 4 Inno 5


While the gameplay idea is good (And Minecraft references too :D) The game itself is a unplayable buggy mess

Fun 3 Prod 2 Inno 4


Lacks sound

The game was ok

The ui could be improved and the camera scale was too small for my liking
But overall, I like the factorio vibe

Fun 4 Prod 4 Inno 4


A nice mix of factorio and minecraft mods. Start scence is ☠️. No music here :=. Also no diamonds (((((((

Fun 4 Prod 4 Inno 4


Cool game, lots of things to do, but where are my DIAMONDS??? all I want is just to mine diamonds :D

Nice ui, cool world generation, lacks of sounds tho. maybe some nice bg music?

+ for uniformal graphics.

Did not work


The game has many game breaking glitches that hinders me from playing it the I am on Mac and the worst one is when the movement just breaks and moves you halfway across the screen in any direction this sucks because otherwise it would be a fantastic game but it really is pretty broken

Fun 4 Prod 4 Inno 4


I really like playing these kinds of games. This game had quite a bit of elements and visuals given the short amount of time. Nicely done.

Fun 4 Prod 4 Inno 4


Really fun, reminiscent of Factorio. Would have been nice to get off the planet, and sounds would have been really great.

Fun 4 Prod 3 Inno 3


Could have had some sound effects in the main game. Remembers me a bit of Subnautica.

After getting the appended exception 2 times and crashing the game. I fixed it by patching line 1979 to
" if not draggingData["setSlot"] == 0 and draggingData["setSlot"] is not None:

Here the exception:

Traceback (most recent call last):
File "...\34\stranded\Stranded-1.0\", line 2150, in <module>
File "...\Python310\lib\site-packages\pyglet\app\", line 107, in run
File "...\Python310\lib\site-packages\pyglet\app\", line 169, in run
timeout = self.idle()
File "...\Python310\lib\site-packages\pyglet\app\", line 245, in idle
File "...\Python310\lib\site-packages\pyglet\window\", line 1352, in dispatch_event
if EventDispatcher.dispatch_event(self, *args) != False:
File "...\Python310\lib\site-packages\pyglet\", line 411, in dispatch_event
self._raise_dispatch_exception(event_type, args, handler, exception)
File "...\Python310\lib\site-packages\pyglet\", line 474, in _raise_dispatch_exception
raise exception
File "...\Python310\lib\site-packages\pyglet\", line 408, in dispatch_event
if handler(*args):
File "...\34\stranded\Stranded-1.0\", line 517, in on_draw
File "...\34\stranded\Stranded-1.0\", line 930, in drawGame
File "...\34\stranded\Stranded-1.0\", line 1160, in drawUI
File "...\34\stranded\Stranded-1.0\", line 1455, in drawInventory
drawSlot(slotSize * 2 + 15, 5, slotTwoColor, inventoryItems[1], "2", setSlot, 1)
File "...\34\stranded\Stranded-1.0\", line 1980, in drawSlot
draggingData["setSlot"](draggingData["setSlotParameter"], item)
TypeError: 'NoneType' object is not callable

Fun 4 Prod 4 Inno 3


This game contains open world in Pygame!!! We liked this game.

Fun 3 Prod 4 Inno 2


Reminds me of the game we made when the pyweek theme was "stranded". I built everything there was to build and then got stuck. I feel like there's something missing here to really make it engaging. Good effort though with some really nice animations!