Nemesis Card
Can you prepare against pitiless fate?
This is a resource/crafting card game for one player. Gather resources, craft them into tools, gain achievements.
But hidden in the pack are Nemesis Cards. If you draw one before you have gained the achievement which counters it, your civilisation is destroyed and you lose.
Awards
Scores
Ratings (show detail)
Overall: 3.1
Fun: 2.6
Production: 3.5
Innovation: 3.3
Files
File | Uploader | Date |
---|---|---|
nemesis_card-1.0pre.png
pre-release screenshot |
scav | 2013/04/20 17:13 |
nemesis_card-1.0pre.zip
— final
pre-release version |
scav | 2013/04/20 17:10 |
Diary Entries
Site back up: voted at last
Now 23 minutes until I find out that my vote didn't help me much :(
Ironically, my nemesis seems to be pyweek themes I didn't have an idea for.
However, I slept on it and came up with something.
This time I have decided to let HTML and CSS do all the heavy lifting on the graphical front end, and put the Python game logic behind HTTP, served by the Bottle framework. An unusual choice, but I won't have time this week to write a lot of graphics code, and since I write Python web services for a living, I thought I'd play to my strengths.
This time I have decided to let HTML and CSS do all the heavy lifting on the graphical front end, and put the Python game logic behind HTTP, served by the Bottle framework. An unusual choice, but I won't have time this week to write a lot of graphics code, and since I write Python web services for a living, I thought I'd play to my strengths.
Day2 - this is taking longer than I had hoped
Also, there's too much javascript. I need to move more game logic into the Python back-end to avoid being disqualified ;)
Done!
subject to QA testing of course