PyWeek - spacen - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 3 | 2 | Cute, but not much depth. |
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2 | 3 | 2 | It would be fun shooting space nazis. But it's really annoying to have to wait a bunch between |
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1 | 1 | 1 | yes | Sorry I'm getting "Fatal Python error: (pygame parachute) Segmentation Fault" |
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3 | 3 | 3 | Die moon nazis! Hehe. Nice game. |
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4 | 3 | 4 | It hangs from time to time (after I die, when trying to quit), the reload sound sometimes get |
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4 | 3 | 2 | One round takes too long -- I need smaller moon. |
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2 | 3 | 3 | It starts out too slow, and then the lack of control over the character becomes frustrating |
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3 | 4 | 3 | Nice concept and decent implementation. |
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4 | 3 | 3 | Fun game! Good idea of going round the moon. I personally think it could be made a bit more fun by a |
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4 | 3 | 4 | I have to say I quite enjoyed this one -good feeling of suspense every time you go round the moon |
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3 | 3 | 3 | Good concept. Not controlling the character movement seems to make aiming a bit more |
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2 | 3 | 3 | All the waiting around for enemies to appear gets rather old. The game would probably be better |
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4 | 4 | 4 | This was surprisingly fun. The realistic ammo limitations help. But progress is rather |
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3 | 4 | 3 | I like the overall look of your entry. perhaps you didn't draw most of your art, but you did a nice |
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4 | 3 | 4 | Quite fun. The the round system was cool, but it was too difficult for me with so little bullets |
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2 | 3 | 2 | Battle with space Nazis! What's not to love. Well..it was pretty short and death was pretty |
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3 | 3 | 3 | This is a nice game, very complete. I liked the use of the constrained-to-the-moon control |
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5 | 5 | 5 | Very funny game, original and with good graphic/music. For me is a bit hard to play but probably |
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3 | 3 | 4 | Quite enjoyed this. Was quite hard to hit the baddies +1 for chainsaw :) |