PyWeek - Smoktwix - feedback
aleksan149
Jeb
With score of 100 did not find the game get any harder, so gets very boring fast
nice idea, I liked it, havent seen stuff like this
mit-mit
This was a pretty fun game: I liked the concept, it was not too challenging too which was good. I really loved the cutscenes at the start: they were really funny, and I liked the artwork and expressions on the different characters :) ... maybe could put som ebackground music too during the cutscene? Great work!
JRichey2SwiFt
Nice game kinda reminds me of missile command defending against the aliens. Would have liked to see the aliens go faster or more appear to make it more difficult it shifted to just shield management but nicely done.
larry
I liked the cutscenes. The game worked, and was a game, but it never changed. Ten minutes of the same gameplay, with the same music. It got monotonous. I did beat the game tho.
thp
The first tutorial screen is empty, one has to click "Next" to start the tutorial/back story part.
The intro/tutorial is very nicely done, I love it! Oh I haven't even finished clicking through it. It gets better and better. The two characters (the little boy and the robot(?)) are super relatable.
The gameplay could be a bit more intense, the aliens could be animated, different aliens, etc.. (made it until level 2).
speedlimit35
Sure, maybe this kid is an ASS but there's something in there. They say that everyone starts somewhere and besides, he is only 11 years old. What a brave heart and a valiant soul! To face off against 165 aliens is no easy task and this game MAKES THAT CLEAR. Like real life. Like my life. If I were to face off against 165 aliens, I'm sure I would be vanquished. And let me tell you how I know that. Though I am a bit ashamed to admit it, I only reached level 2. The grueling menial tasks of placing shields in front of aliens at an abysmally sluggish rate almost drove me insane. But this child of 11, whose name I do not quite recall, is certainly up for the task. And I am not.
In short, this game is a fully immersive virtual experience that needs to be treated as such.
I did look at the game files and was a bit disappointed that there was no ending. Perhaps after defeating all 165 aliens.... there would be something. Maybe something would happen. But no.... I guess that's just like life. One can't always expect a happy ending. Though as one so unworthy of not completing this monumental task, unsuccessful at saving the ship, or that poor robot assistant, I am not worthy to make any assumptions. But perhaps....the child is damned to a timeless cycle of time before being driven to perdition...
This is a beautiful game and you should be proud of yourselves for not only completing Pyweek but producing a game such as this.
EDIT: I think this game would benefit with character voices/voice actors
Good game! Good job!