PyWeek - skellapptice - feedback

Fun Prod Inno Disq N/W Comments
2 3 5

I really liked the idea of the liquid-hero.. If you complete the game it can be really cool :-)

1 3 2

no game :-(

1 2 3

Nice concept, still too incomplete and has some programming glitches. A little work away from a complete game.

3 2 4

It was very easy to play. Interesting ideas. I liked being able to squish through the floor panels. Would like to see a more complete version.

3 4 4

Liked the blobby moving... had a few issues with it though that negatively effected game play.

1 2 2

I didn't get it...

1 2 3

well, the game has interesting ideas, but at the moment it is not a "game", it is just an idea, a nice idea.

2 2 4

Nice idea but not very finished.

1 3 2

The game goal was not clear. I tried lots of things but kept trapped in the first level

1 4 3

Looked kinda cool, but didn't really do anything.

2 3 4

Good feel to the game. Could use some more instruction for us dummies.

2 3 2

Nicely structure game with menus and all, but the gameplay itself needs work. Sometimes it
just wasn't obvious that I needed to move to a certain place and then move through the wall (it
seemed). I assume that's part of the "disappearing act" ... Also, on the first room there's a
door floating in the middle of the room... The "special" keys z and x didn't appear to do
anything.

1 2 1

what was one supposed to do here?

3 3 3

Seems like a pretty cool game so far. Unfortunately there seem to be a lot of bugs that do not allow me to get past certain parts of the game. I really liked the look of the game, just wish there was more to it.

2 3 4

I've commented over IRC, but to sum it up: Cool idea. Ambitious implementation. Lacking gameplay/challenge.

1 2 1

.

3 3 5

Why did you finish the menu instead of this great game? :-) I would surely want to play it when it's finished.

3 2 3 yes

it didnt use the theme.

3 2 1

Cool game play.

3 3 3

This has potential, but it seems to be quite buggy--I often fell through the floor in places, and just generally got into confusing situations. I never worked out what the deal with the water absorption was, either.

2 3 4

Looks slick, but I couldn't really see a point to it. You have the start of a nice engine, just need some more gameplay :)

1 2 2

you could at least tell in the readme how was the game supposed to be..
the concept is nice, but too bad not enough is implemented..

3 4 4

I loved the whole game concept, and I believe with a bit more time it would be even better. The graphics are great (finally, a 3D game in this contest which doesn´t crash!), and if it had some music it would be definitely an Exceptional production one. Too bad I got stuck often :(. Great work!!

2 2 3

gameplay wasn't fleshed out very far. cool concept.

2 2 2

I got to the third screen and got stuck. I didn't know what to do :P
The blobby guy is cute.

I noticed you have sound in your options, but there is no sound.

4 2 4

The game could end up quite cool. Needs a bit of work first, though.

3 3 4

A great concept -- I would like to see it developed to include more of the ideas mentioned in the original description.

<p>

P.S. Figuring out the level editor seems to be at least as much of a challenge as the game itself...

2 2 1 yes

I didn't find any reference to the theme in this game. It looks like an outright Gish clone. In the third screen the guy gets stuck in the roof and the fourth is just empty, so not much to do here.

2 3 3

The game was too short. I got the feeling that it didn't really get a good start. Perhaps it would
had been more interesting with some good level design. The theme is pretty loosely
incorporated. I guess the blob guy "disappears" into the drain pipes?

3 2 3

Seems neat. Kind of gish like. With some more work, it could be really cool.

2 2 2

Well, the game looks ok, but it seems very unfinished. There isn't actually much of a game to speak of, more like just a simple platformer engine and a demo. The idea about changing color in different fluids seems interesting, but since I don't know what you would've really made of it, it's hard to comment further.