PyWeek - selsine 2.0 - feedback

Fun Prod Inno Disq N/W Comments
2 2 3

Lots of drawing artifacts and not finished, as you noted.

3 3 3

Cool idea, but you can only move with the rope.

2 2 3

Is the left mouse button the only controls for this game? Or did I miss something?

2 2 3

I found I frequently got stuck in levels and had to quit and restart to keep playing.
Also I'm getting a lot of artifacts left from the ropes, it doesn't look too good :/

Cool idea though! Hope you have time after pyweek to fix it up and do another release.

2 2 4

Interesting control method, although rather hard to get the hang of. Could be the basis of something interesting.

2 2 3

Dang, this game is hard. Good effort, though. I would suggest implementing your own physics instead of trying to use ODE. Really, 2D physics is pretty straight forward, acceleration (gravity), friction, bouncing, is all easy stuff.

2 2 3

...

1 1 3

do try to complete this game as you planned. it sounds like it should be really nice

2 2 3

Needs a bit more time.

2 2 4

Good idea. Lots of room to polish it up and make it really fun and playable.

2 1 3

The physics are awful, they should be a lot more smoother than they are now.

2 2 3

could turn into something fun - I found the character to slide around a little much when he landed.

1 2 3

Neat concept! I liked the description you put in the Readme, and while I'm sorry that you didn't get to finish the game, I'm glad that you submitted what you did have. I think it was a good start, and I was impressed that you were able to get some good interaction with PyODE.

1 2 2

Good try, esp. with life getting in the way of coding :). ODE can be a beast!

1 1 2

Too bad you didn't finish it. It looks like it would do a nice game.

2 1 2

..

1 1 3

It's a nice little tech demo but not really a game (yet). Your ideas sound interesting, though. Maybe you'll make it a game after pyweek? :)

2 3 2

The game is functional, but it's incomplete status is a determining factor in it's interest and gameplay. The physics are very nicely done however, I hope you finish this game eventually.

1 2 2

game is not finished.

1 2 2

Obviously unfinished.

2 2 2

Well it is a work in progress...So no complains here...

2 2 2

It's incomplete, but at least seems interesting. The physics seem to work fine, and the control system is quite good too. Just add a game. :P

2 2 3

no comments..

1 2 2

not really finished. no gameplay. why the fascination with ode? hard to install in mac. this could have been done without it.

2 3 3

Too bad that it didn't get finished cause this was really promising.
Had a crash also though
File "/home/buffi/download/pyweek-4-finals/mango3/spelunker/src/spGame.py", line 353, in tick
if (self.__pmazex == self.__exitX and self.__pmazeY == globals.gMazeH - 1 and 3 in self.__player.heldKeys):
AttributeError: Game instance has no attribute '_Game__pmazeY'

2 2 4

Too bad, could've been cool.

4 2 3

The physics here are....interesting. Although incomplete, it's still fun to play with. Nice tiny filesize.

2 2 3

A little bit of a fun. Would be more so if you could move around easier.

2 2 3

Has a few glitches, looks very crude. Though it provides a different way to play a game, it turns out to be quite frustrating.

2 1 2

As you said, it's incomplete. Managed to get all the diamonds. Lots of trailing rope.