Vortex Racers
Race clockwork vehicles around a track, avoiding the dangerous meteorological phenomenon.
Awards
Scores
Ratings (show detail)
Overall: 2.7
Fun: 2.3
Production: 3.1
Innovation: 2.7
Respondents: 14
Files
File | Uploader | Date |
---|---|---|
vracers-1.0.zip
After-challenge fixed version |
scav | 2007/09/23 11:11 |
vracers-0.6.22.zip
— final
Vortex Racers (really final) |
scav | 2007/09/08 21:50 |
vracers-shot-Fri-9.jpg
On the starting line |
scav | 2007/09/07 11:56 |
Diary Entries
Pyweek again! Woohoo!
Now I can do nothing except think of mad game ideas for the next month! Fingers crossed for a good theme...
Good luck to everyone, and hoping for a fine crop of silliness this year.
Day 4, and a playable game
For a couple of days there, OpenGL was NOT my friend.
Now I need to do some level design and maybe add some of the stuff that I thought I would never be able to fit in (e.g. music).
For those with low fps
python2.5 run_game.py --snowThis option turns off most of the textures, which should help out those with slow hardware.
Done!
I could mess with it more, but it isn't going to get any better and I might break something.
Whew!
Thanks to Joe for his scepticism.
Oh and while walking back from his house slightly drunk, I figured out what was causing my performance problem. Back to 60fps for me!
I think the word is "woohoo". If that's a word.
36% DNW! Aaah!
I should be happy though, because the main reason I do pyweek is to test and debug my game graphics library. So I suppose I have some work to do...
The other comments about camera position and steering were, sadly, completely fair :-(