PyWeek - Satellite Taxi - feedback

Fun Prod Inno Disq N/W Comments
3 3 3

Cute graphics. Sometimes collided with tiny (single-pixel) fragments of level left after
earlier explosions. Drop-off points were sometimes inside the buildings.

1 1 1 yes

NameError: global name 'glGenFramebuffers' is not defined

3 4 4

Very nice particle effects. nice game play.

1 1 1 yes

Sorry, can run on my Linux machine. Something is wrong with my OpenGl configuration: > python
run_game.py Traceback (most recent call last): File "run_game.py", line 719, in
game.Loop() File "run_game.py", line 588, in Loop pygame.display.set_mode((WIDTH,
HEIGHT), pygame.OPENGL | pygame.DOUBLEBUF | pygame.HWSURFACE) pygame.error: Couldn't
find matching GLX visual

1 1 1 yes

Traceback (most recent call last): File "run_game.py", line 719, in game.Loop() File
"run_game.py", line 588, in Loop pygame.display.set_mode((WIDTH, HEIGHT),
pygame.OPENGL | pygame.DOUBLEBUF | pygame.HWSURFACE) pygame.error: Couldn't find
matching GLX visual Im on Linux Mint 13

2 3 4

The game is interesting, but I personally found too frustrating since the zone for actually
picking up the customer is way too strict.

2 3 3

The orbital mechanics aspect of the game is interesting, but the controls and gameplay is just
too fncky to be a lot of fun.

It's also uses OpenGL features that don't work on older graphics cards for very little visual
payoff.

I would have stripped the .git directory to reduce the package size.

4 4 4

A wee bit hard at the start.

1 1 1 yes

$ python run_game.py Traceback (most recent call last): File "run_game.py", line 719, in
game.Loop() File "run_game.py", line 588, in Loop pygame.display.set_mode((WIDTH,
HEIGHT), pygame.OPENGL | pygame.DOUBLEBUF | pygame.HWSURFACE) pygame.error: Couldn't
find matching GLX visual I couldn't fix it, my OpenGL-fu is not advanced enough :( This is Linux
32-bit.

4 4 4

Aarrgh! Nice but frustrating as the controls are hard to master (and sometimes you could crash
against nearly invisible pixels hanging from a previous explosion). I liked the overall look
and feel of this very much.

3 3 3

Nice collision detection.

1 1 1 yes

Traceback (most recent call last): File "run_game.py", line 719, in game.Loop() File
"run_game.py", line 602, in Loop self.background = glGenFramebuffers(1) NameError:
global name 'glGenFramebuffers' is not defined Wrong version of pyopengl?

4 3 4

Simple game but funny, everything works properly with bonus, etc. good music, perhaps
graphic is too poor.

4 4 4

"A beautiful, elegant and simple game that is fun to play. I really like the gameplay and
control here. You really nailed the feel of the control of the taxi and the particle effects are
very nice and add to the feeling of controlling something real. The simplicity of the graphics
really went along with the simplicity but depth of the gameplay. I must admit that it wasn't too
obvious at first what the goal was - perhaps there should be some more reinforcement that
picking up the ""i"" is the thing to do. For a while I thought I was somehow to avoid the ""i"" and
remove chunks of the planet! I also liked the music. Overall a very nice and complete game!"

3 2 2

Clean and simple, but the lagginess on collecting and delivering passengers makes it very
frustrating to play. Also, despite what the docs say, glReadPixels() returned a 2d array
instead of a string and I had to fix this before I could play.

2 3 3

Frustrating at times, like when a building rose straight on my path or when I lost the taxi
outside the screen. Audio was nice, though, and physics seemed smooth.

1 1 1 yes

C:/Python26/pythonw.exe -u "satellite-taxi-1.1/run_game.py" Traceback (most recent
call last): File "satellite-taxi-1.1/run_game.py", line 719, in game.Loop() File
"satellite-taxi-1.1/run_game.py", line 602, in Loop self.background =
glGenFramebuffers(1) NameError: global name 'glGenFramebuffers' is not defined