dim sum!
Awards
Diary Entries
dim sum!
Hi everyone! It's my first time to join this contest, and I hope that doing this will help me actually finish a game :) It really helps when concrete deadlines are set.
Dim sum is cooked by steaming right? My plan right now is to make a fastfood dim sum type of game. Customers will order dim sum, and the dim sum - containing lots of potential energy due to the steaming process - will pop out of the steamer, going into the customer's trays. That's more or less a broad overview of what's going to happen - lots of other details in there - let's just see how things work out over the week.
I'll start working on the game logic now - and will tack the graphics on after. I've done a bit of coding in Python and Pygame, although I still have a lot more to learn! I'm also looking at PGU - although my experience with it is ZERO; I hope that I'll be able to learn it along the way - I think that learning it now will save me a lot of time in the long run (meaning, during the last few days of the week :) ).
Just a couple of questions:
- I think I'll be needing mouse dragging / drag-and-drop functionality. Any recommendations on the best way to do this?
- I'm also looking at pygext, and it looks good as well (comparing it to PGU). I just downloaded both libraries and I still have very little idea of how they can help me. Which one do you think will be a better fit for my needs? My initial choice is PGU because I'm under the impression that it will make doing #1 (dragging, etc.) easier (although I still have NO idea - I just thought that the functionality might be there already because it contains a GUI library). Of course, there's always the option of doing everything in pure Pygame, although I think it's better to reuse than reinvent in most cases. Or are there any other recommendations?
Thank you so much in advance! I hope that we will learn a lot from each other and I hope that this will be a fruitful experience for everyone!