randomDev
We are planning to make something with python-ogre and about one animated model.
It might even become a game.
Members:
It might even become a game.
Members:
- Samiljan
- xix xeaon
- Haxic
- Mandie
- charles
Awards
Files
File | Uploader | Date |
---|---|---|
physics.jpg
Progress: Pipe better, loaded basic model, basic physics added |
Samiljan | 2007/09/04 22:41 |
model.jpg
Our blender artist have been working all day. This is the high-poly version |
Samiljan | 2007/09/04 16:42 |
SamsScreenshot21.jpg
Generated pipe with nice normals, be amazed. |
Samiljan | 2007/09/03 21:51 |
Diary Entries
Two days
We've spent the first day deciding what game to make and the second setting up ogre for coding. I hope we can speed up a little from now on, because I need time in the end to make a nice ragdoll :P
Day three
Our modeler took the day off from work and made a nice character model. I just hope the others can texture and animate it just as good.
Our "musician" has made a simple tune he will build upon.
I have continued to develop the pipe-generator and started to integrate ODE.
We've also tested running on Linux, it worked just fine.
maybe next time ;)
with little less than 10 hours left it does not seem like our game's going to be playable in time, and we certainly don't have enough time to tweak it.
but I think this has been a great learning experience for all of us, most of us had not worked together at all before and none of us had worked with such a tight deadline before.
we jumped into the challenge unprepared and spent the first two days deciding what to do and how, and then we failed to grasp how little time we had to do it in =P
we have quite a few other projects in mind but maybe we'll be back for the next PyWeek =)
but I think this has been a great learning experience for all of us, most of us had not worked together at all before and none of us had worked with such a tight deadline before.
we jumped into the challenge unprepared and spent the first two days deciding what to do and how, and then we failed to grasp how little time we had to do it in =P
we have quite a few other projects in mind but maybe we'll be back for the next PyWeek =)