PyWeek - Kaos - feedback

Fun Prod Inno Disq N/W Comments
3 3 4

Great to see a python game in the browser.

2 3 3

Slow, borderline playable.

3 3 3

An interesting game. Very much.

2 3 4

The basic idea is really good and couldn't match the theme better! But the game needs more, it's
to barren and boring as is. It's nicely put together though.

3 5 4

Very nicely made an quite fun to play a bit like a more relaxed tron

2 4 5

Very interesting idea. I have discover the pyjs thanks to your game and for sure I will take a
look. I'm very curious about your work. Great job!

2 2 3

Nice to see Python run in the browser. The gameplay needed work though - it was so easy to die, so
difficult to scoop up creatures, and there wasn't anything else to keep the player
interested.

2 4 3

I read about Python3/HTML purposes of this game, but I'm not able to rate you under this topic.
So I rate only the game I played.

3 3 3

i don't get the end - if it is the end? can you do something in the castle? or not?

3 4 4

Creative mechanic that fits well with the theme. I had a good time mapping out the land and
figuring out the optimal route. I feel like three small levels would have worked a little
better than one large one, where you have to start all the way over in the event of one small
misstep. Even though the artwork was a bit "ad hoc" and there was no sound, I gave you an extra
Production point because you put it on the web, which is no small feat I'm sure!

2 3 4

Different from anything I've seen before. Walking around was kind of boring and losing was
frustrating because it meant I'd have to walk around more. I did find the concept kind of
interesting though.

4 4 4

Makes me want to use pyjs for my own projects, now that I know how nice it can look.

2 2 3

The concept seems interesting, but the gameplay doesn't really challenge the player in any
way.

3 4 4

Interesting take on the Python. I really liked that you've built this game in pyjs. A while I ago
I tried pyjamas, and I wasn't capable of getting something to move in the browser. I might
revisit this now that you've shown it possible in pyjs. The game itself, was a take on the old
destructing maze game genre. Most of those games kept things relevant by having little games
or challenges to solve (find the key and move the box before you can unlock the door). Your game
was simple in its engine, (moving prevents backtracking), fits the theme (one way trip).
Though ultimately felt unsatisfying as a game beyond being a tech demo. I don't think there was
a core fun element here yet. There was fascination yes, but no core fun mechanic.

2 3 4

nice game but boring

2 4 5

HTML5! And it fully works. Very nice. Very nice indead. Bug game is too long and too slow.