PyWeek - Kaos - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 4 | Great to see a python game in the browser. |
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2 | 3 | 3 | Slow, borderline playable. |
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3 | 3 | 3 | An interesting game. Very much. |
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2 | 3 | 4 | The basic idea is really good and couldn't match the theme better! But the game needs more, it's |
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3 | 5 | 4 | Very nicely made an quite fun to play a bit like a more relaxed tron |
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2 | 4 | 5 | Very interesting idea. I have discover the pyjs thanks to your game and for sure I will take a |
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2 | 2 | 3 | Nice to see Python run in the browser. The gameplay needed work though - it was so easy to die, so |
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2 | 4 | 3 | I read about Python3/HTML purposes of this game, but I'm not able to rate you under this topic. |
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3 | 3 | 3 | i don't get the end - if it is the end? can you do something in the castle? or not? |
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3 | 4 | 4 | Creative mechanic that fits well with the theme. I had a good time mapping out the land and |
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2 | 3 | 4 | Different from anything I've seen before. Walking around was kind of boring and losing was |
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4 | 4 | 4 | Makes me want to use pyjs for my own projects, now that I know how nice it can look. |
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2 | 2 | 3 | The concept seems interesting, but the gameplay doesn't really challenge the player in any |
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3 | 4 | 4 | Interesting take on the Python. I really liked that you've built this game in pyjs. A while I ago |
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2 | 3 | 4 | nice game but boring |
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2 | 4 | 5 | HTML5! And it fully works. Very nice. Very nice indead. Bug game is too long and too slow. |