| Fun | 
Prod | 
Inno | 
Disq | 
N/W | 
Comments | 
| 2 | 
2 | 
3 | 
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Ah, a classic stealth game. It's not bad, seems well implemented, but I found that the difficulty got in the way, including the fact that I'd have to redo the same thing multiple times. Maybe could benefit from randomization or checkpoints so I don't retry the same thing over and over?  | 
| 3 | 
2 | 
3 | 
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  | 
interesting little stealth engine demo. I got too frustrated and couldn't get past the first room. Needs more feedback on what guard caught you. Also like, some sounds and stuff. :)  | 
| 2 | 
3 | 
3 | 
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  | 
no sound?  | 
| 3 | 
3 | 
2 | 
  | 
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I generally like the idea of sneaking around and avoiding guards with a certain field of vision, but it's been done a fair bit over the past couple of years, so it really needs something extra added to it now to remain interesting. Still, the controls were ok, the blocky nature of the map I got used to quickly, and so it was pretty fun to play through it. Only one map meant a very quick play-through, though.  | 
| 2 | 
2 | 
1 | 
  | 
  | 
It's a good start for a stealth game, but as it is now it is no fun (the controls are bad, movement is slow, death is annoying, etc). Also almost everything is missing from the game: the final screen is well-made, but doesn't do enough to reward completing the very short and uninteresting level.  | 
| 3 | 
2 | 
2 | 
  | 
  | 
Too short.  | 
| 2 | 
3 | 
3 | 
  | 
  | 
Interesting block graphics and lighting. Difficult to navigate the maze without detection.  | 
| 3 | 
2 | 
3 | 
  | 
  | 
Very pixel  | 
| 2 | 
3 | 
3 | 
  | 
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Short, stealth style game, creep your way in while avoiding being seen by guards, get to a terminal and win. Generally OK but gameplay and length of game pretty short, not much to do.  | 
| 2 | 
2 | 
3 | 
  | 
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Cool idea to make a stealth game and a good implementation of the line-of-sight. Looks like this could be an interesting game when it is more complete. Good job.  | 
| 2 | 
2 | 
2 | 
  | 
  | 
Pretty familiar stealth mechanics. I didn't feel like I was doing a lot of hacking, I have to say. The one maze is pretty good for what it is, but not a lot of replay value there once you've figured it out.  | 
| 2 | 
2 | 
2 | 
  | 
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Definitely feels unfinished. Also, the placement of the first guard is really annoying; I got a game over five seconds in the first time I played.  | 
| 3 | 
3 | 
2 | 
  | 
  | 
OK game, but I saw very similar game on LD.  |