PyWeek - Super Effective 16 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
---|---|---|---|---|---|
4 | 3 | 3 | My favourite thing about this is that the monsters don't actually kill you. The focus is on |
||
4 | 4 | 3 | avbin version should be mentioned! had problems with it on win7 |
||
4 | 5 | 3 | Excellent sound and graphics. Liked the creative spells and enemies. |
||
4 | 5 | 4 | Awesome as always! I wouldn't have minded some even more powerful powerups. I've maxed out |
||
4 | 4 | 4 | Promising platform game. I find combinations of keyboard and mouse control poorly suited to The list of abilities and unlockable enchantments was quite nifty. |
||
3 | 3 | 2 | Apparently there's an AssertionError when you press a number and you don't have the spell. Not |
||
2 | 2 | 1 | - |
||
4 | 3 | 3 | I had fun blasting stuff with spells, but the gameplay felt a bit too rough and ready. |
||
4 | 4 | 4 | I really like the scroll collecting enhancment buying part! |
||
4 | 4 | 3 | Controls need rethinking -- too cumbersome to switch spells in the heat of combat (which is all |
||
5 | 5 | 4 | Great concept of being chased by your nemesis. I felt genuinely scared at times. Music, sounds Given more time, I wish the game had been balanced more, I felt like the green spiky balls were |
||
3 | 4 | 4 | The enemy behavior is frustrating and unfair at times, but it looked nice and played okay. |
||
5 | 5 | 4 | very funny game, i like there are a lot of items to unlock, the graphic and the music are cool, |
||
3 | 4 | 3 | As usual, very good production value from you guys. I think that energy regeneration could |